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Impatience

measure event latency on peers using synchronised clocks

I wanted to measure event-to-event latency on my remote control project Spud[0]. I found the C++ library Timesync[1] by Chris Taylor, which implements a unique "every packet is a probe" algorithm. I decided to port it to Rust, and also provide some abstractions for event latency measurement. Feel free to let me know if you find this useful, feedback is also welcome! [0]: https://github.com/xfoa/Spud [1]: https://github.com/catid/TimeSync

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Judge Panel

What the panel would say.

~50 fictional judges (the platform’s .do cast plus style and archetype personas) react to Impatience. Verdicts are AI-generated and clearly framed as opinion.

Back · 1Maybe · 6Pass · 435 of 50 judges shown
The Developer-Tools Founder

Archetype

The Developer-Tools Founder

Archetype · scratching-own-itch

Back

This is a quintessential developer tool born from a real-world friction point. Solving clock synchronization for distributed events is high-value infra work I'd bet on.

Analytics Amy

.do cast

Analytics Amy

Analytics · across all stages

Pass

This is a useful utility library, not a startup. It lacks a business model, a customer funnel, or any path to monetization.

Engineering Emma

.do cast

Engineering Emma

Engineering · leads build + launch

Pass

This is a useful utility library, not a standalone startup. It lacks a scalable business model or a clear path to monetization beyond being an open-source tool.

Finance Finn

.do cast

Finance Finn

Finance · joins at profit

Pass

This is a useful developer utility, but it lacks a clear business model or path to generating standalone revenue. It's a library, not a company.

A curated panel — most-confident backers + skeptics. The full tally above reflects all 50 verdicts.

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